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May 7, 2012
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:iconnostal:
DBRB3 project - Cel shading needs

The "DBRB3 fanwish project" is a synthesis of fan wishes about the Dragon Ball games that I made in order to communicate with Namco Bandai's japanese producers and label director.

It has been shown to the complete team of producers on july 7th 2012, during a meeting in Villepinte, near Paris (France).

If you like the project and want it to become a true game one day, please join the Facebook page here: [link]

Namco Bandai producers want us "ask insistingly enough", let's do it! ^_^

Photoshop CS3, Illustrator CS3
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:iconferzin-the-hedgehog:
I don't really mind the graphics that much, really, i don't see much of a problem with raging blast or UT graphics, but it would be nice to look at cel shading in the newer games.
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:icontekkaman-james:
You might want to switch the two Super 13 pictures so that they follow the same pattern as the other two sets.
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:icontekkaman-james:
Whoops! I meant Super Bojack, not Super 13. ^^;
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:iconpeaceliger:
the graphics from raging blast were on point but 2 was apouling in my opinion and needs to stick to raging blast the previous dbz games graphics like bt2 and bd3 but i am realy looking forward to cell shading as long as it looks like the anime
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:iconsilverhedgehog2009:
ya we need cel shading
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:iconenigmozz2:
Yes, I totally agree with you. Hope Namco Bandai can come across this and learn from it.
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:iconnaruttebayo67:
~Naruttebayo67 May 7, 2012  Hobbyist Digital Artist
:nod:
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:icongazzycakes:
*Gazzycakes May 7, 2012  Hobbyist Digital Artist
Agreed.
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:icongazzycakes:
*Gazzycakes May 7, 2012  Hobbyist Digital Artist
^.^
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